A Contrarian’s View of the 3-D Craze

Bah-Humbug!

Okay, so I’m not generally one to buck industry trends entirely, but I have to say, I’m simply not on this 3-D bandwagon. Since 2008, we’ve been inundated with 3-D as the be-all, end-all of coming AV display trends. At the 2010 Infocomm, you couldn’t swing a swagbag without smacking a 3-D projector, 3-D flat-panel display, or 3-D player for those displays. This week’s CES event headlines are also 3-D heavy: “Tablets, Dual-Core Phones and 3-D Cameras: 2011’s Hottest Gadget Trends” – “What to Expect from CES 2011: Androids, Tablets And 3D TVs” – “How Blu-ray Could Speed Up 3D TV Adoption” – and so on. In fact, 3-D mania has even invaded kids’ games and telephones, with 3-D handheld video game systems and 3-D screen smartphones on sale or on the way to store shelves. It’s everywhere. So why am I bucking the 3-D trend? Well, there are several reasons.

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